Tuesday 7 August 2012

Humanoid idea sketching

Here the start of the humanoid designs of the level, these are not only ideas for the main character concept but also the enemy soldiers and how there both structured, I've stuck to a human looking being but with warped features, the reason for this is to show an evolutionary growth with the character and his background, the main character comes from a jungle like environment which means he would of adapted to it with limbs that can get around it quickly and patterns upon himself to blend in to better hunt and stay away from danger, the enemy character are from a darker region of the world and are a bit more insect like which brings into the scene a number of different features, more will be done on this while concertizing the final designs.

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